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Hudson
05-17-2008, 11:26 PM
Violent Video Games Don't Cause Violence, Says New Book

by Tim Stevens (http://www.switched.com/bloggers/tim-stevens/), posted May 17th 2008 at 8:30AM
http://www.blogsmithmedia.com/www.switched.com/media/2008/04/gta-iv-screen-600.jpg (http://www.reuters.com/article/technologyNews/idUSN0725760620080509?rpc=92)

Think violent video games are slowly turning your kids into future serial killers? We'd like to point out that a couple of researchers from Harvard Medical School don't agree. The researchers -- Cheryl Olson and Lawrence Kutner -- recently completed a book called "Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do," in which they dispel some myths about video game-related violence, and possibly give life to others (http://www.reuters.com/article/technologyNews/idUSN0725760620080509?rpc=92).

In the course of their research, the husband and wife team spoke with 1,200 middle-school children about their gaming habits and how gaming affects their social lives. The researchers found that gaming is actually a very social activity for most children, with friends frequently gaming together or talking with friends at school about gaming. They also found that fascination with violent games isn't limited to miscreant little boys -- the 'Grand Theft Auto (http://www.switched.com/tag/gtaiv)' series was the second most popular game for the girls (despite it not being intended for minors).

However, they also found that kids who played M-rated games (http://www.esrb.org/ratings/ratings_guide.jsp) were actually more likely to get into fights than those who didn't, 51-percent vs. 28-percent. But, Olson and Kutner's findings didn't necessarily lead to blaming the games; instead, they concluded that the kids who are more likely to want to play those games probably have somewhat violent inclinations to begin with. More studies are still needed, according to the couple, but since you're not letting your kids play M-rated games anyay, you don't have to worry -- right? [Source: Reuters (http://www.reuters.com/article/technologyNews/idUSN0725760620080509?rpc=92)]
Wow, people have really gotten out of touch if this was necessary.


http://www.switched.com/2008/05/17/violent-video-games-dont-cause-violence-says-new-book/

wes mantooth
05-17-2008, 11:29 PM
"Grand Theft Childhood


More pussification.

Jerry1
05-18-2008, 12:07 AM
Wow, people have really gotten out of touch if this was necessary.


http://www.switched.com/2008/05/17/violent-video-games-dont-cause-violence-says-new-book/


"Well.....No shit!"

WhiskeyWhispers
05-18-2008, 09:04 AM
Guess I'll take this opportunity to plug my new book "Grass Is Green", the follow-up to my previous work "2 + 2 = 4".

weakside
05-18-2008, 11:13 AM
I agree, but unfortunately as long as violent people tend to gravitate towards these things it will always be easy for the politicians and bible thumpers to make a direct correlation between two no matter how many studies come out.

mascan42
05-18-2008, 11:47 AM
Chicken/egg

Violent people/violent entertainment

Same difference.

Nortonsmeatytit
05-18-2008, 01:00 PM
shitty one parent families + no discipline = fucked up kids

simple math if you ask me

Vyce
05-18-2008, 03:57 PM
I agree, but unfortunately as long as violent people tend to gravitate towards these things it will always be easy for the politicians and bible thumpers to make a direct correlation between two no matter how many studies come out.

Pretty much. My response to this study is, "It's nice, but ultimately pointless, because people don't give a shit about facts, they'll just believe what they want."

If you have a parent who's dead set on believing that a game (rather than just THEIR own neglectful and bad parenting) will warp their kid, no amount of facts are going to make them think otherwise.

Hudson
05-18-2008, 06:55 PM
Pretty much. My response to this study is, "It's nice, but ultimately pointless, because people don't give a shit about facts, they'll just believe what they want."

If you have a parent who's dead set on believing that a game (rather than just THEIR own neglectful and bad parenting) will warp their kid, no amount of facts are going to make them think otherwise.
I think the problem is the majority of society believes it is always someone's else's fault. Mainly because the media says so.

LiddyRules
05-18-2008, 07:12 PM
Pretty much. My response to this study is, "It's nice, but ultimately pointless, because people don't give a shit about facts, they'll just believe what they want."

If you have a parent who's dead set on believing that a game (rather than just THEIR own neglectful and bad parenting) will warp their kid, no amount of facts are going to make them think otherwise. That's the long and short of it. People will only pay attention to studies that verify their own point of view. If you remember, when GTA IV was coming out and O+A played the "news" "report" "from" CW 11 and they had the "Woman Against Violent Video Games" Lady, they mentioned this study and she didn't believe it. No study in the world is going to put a restraint on a person's emotional reaction. Especially if they're stupid soccer moms.

VMS
05-21-2008, 01:03 PM
All the "violence on TV/in video games/etc. causes violence" comes from one really shitty study done in the 60s or 70s (it's been a long time since I saw that research) that has never had its results repeated. Not to mention being a badly designed study in the first place.

So the assholes who think this stuff affects kids have some, though very scanty, research to back up their claims. Enough to use it to push their agenda, at least.

I blame feminism.

Women started entering the workplace in large numbers in the 70s and 80s, and that's when latch-key kids became a huge phenomenon. I was a latch-key kid, and I assume most of you were, as well. When there was no longer a parent (usually a mom) staying at home with the kids and watching them, more bad shit happened. And parents couldn't blame themselves and their "need" to buy that extra car or that new gadget or even the mom's "need" to be "fulfilled" in the workplace- no, it was all TV and video games' fault.

WhiskeyWhispers
05-21-2008, 01:19 PM
Edit - my bad wrong thread