Assassins Creed IV: Black Flag

Psychopath

Plata O Plomo
Dec 28, 2008
17,717
3,352
393
hell
#1
I liked the ship mechanic in 3 an I'm interested in the pirate time period, but for the love of god give the series a break.
http://www.joystiq.com/2013/02/28/assassins-creed-4-black-flag-hoists-new-hero/
Assassin's Creed 4: Black Flag hoists new hero onto PS3, 360, Wii U, PC

by Ludwig Kietzmann
on Feb 28th 2013 7:15AM
29
Ubisoft has announced Assassin's Creed 4: Black Flag, which introduces a new coarse heir to the century-spanning action series. As you can gather from the artwork, the sequel shifts to an era of piracy and formidable pistol-to-hand ratios. As the packshot gallery below shows, the game is so far confirmed for PS3, Xbox 360, PC, and Wii U, with the PS3 version including "60 minutes of exclusive gameplay."

Joystiq will have more information and opinions about Assassin's Creed 4: Black Flag on Monday. We'd love it if you checked back then to learn about the game's protagonist, goals, and guiding principles.
Assassin's Creed 4 (packshots)

 

BIV

I'm Biv Dick Black, the Over Poster.
Apr 22, 2002
78,635
27,395
898
Seattle
#2
Already?

Assassin’s Creed IV: Black Flag Is The Next Assassin’s Creed, Ubisoft Confirms. Now, About That…

Stephen Totilo

The worst-kept secret in gaming is no longer "secret," as Ubisoft has revealed the cover art for the next Assassin's Creed, Assassin's Creed IV: Black Flag. The game stars a new pirate assassin and turns its focus to the Caribbean, mixing open-ended ship-based exploration and combat with land-based adventures on a number of Caribbean islands.
The fact that this year's AC would be Black Flag—and that it would be more of a nautical adventure—was becoming more and more clear on Tuesday, as a poster leaked to Kotaku, showing both the new character on its front and the game's map on the back.
***
But let's drop the pretense of "breaking news" for a moment and let me level with you, folks. I was shown Black Flag this past Monday. I already knew this was the new game even prior to us running those two poster images. As is standard, I'd not informed my reporting team about most of the game's details, freeing them to react genuinely if anything came up.

On Monday, I had talked to two of the game's creators, saw a presentation on the game and some video footage. As is common with seeing games early, I signed an embargo agreeing not to talk about what I'd seen and been told—in this case for a full week, up until noon Eastern on March 4.

The advantage of an embargo is that it allows the people showing a game to present something in an unhurried manner and allows the reporter to take time to compose their thoughts. Some embargoes are signed documents; others are verbal agreements. They're not unique to corporate game publishers (plenty of indies request holding coverage until a certain date, though typically only verbally), and they're not unique to covering games. That said, the severe disadvantage of embargoes is that they put us in the position we found ourselves in on Tuesday, a day after I saw ACIV, of not being able to speak freely to you, the reader about material we're publishing.


By Tuesday, as anonymous tipsters began to send us the images of the front and back of a poster that none of us had seen in person—but that squared with the game I'd been shown—we faced a conundrum: 1) refrain from publishing what we knew were valid tips that would be of interest to our readers, thus failing to honor our commitment to informing our readers about compelling news, 2) play dumb and publish, while pretending we didn't know the images were probably real, thus intentionally misleading you, the reader, 3) potentially tick off Ubisoft to whom I gave my word we'd hold off on covering the details of my briefing until March 4—a date that began to seem like it was tied into a pre-order incentive.

In both instances on Tuesday involving those poster images, the instinct to inform you, the reader, won out. Cynics will say that the instinct to get pageviews is simply what won out, but that is inherently intertwined with a sense that it is anathema for a news outlet to ignore compelling news tips—for a week, no less.

It is reasonable for the creators of any video game to ask that their new baby be kept under wraps for a time and to ask for such an agreement from the reporters to whom they show it. But it is maddening to not be able to level with you guys and gals; it is unacceptable for us to sit on news tips sent to us independently; and it is nauseating to recognize that this situation was partially of our own making.

Some may say that the simple solution is to refrain from signing future embargoes, but, as I wrote above, verbal agreements are common on this beat and often are simply a matter of courtesy—the price for seeing something rough-edged a bit early. In the future, we can be more clear with those who show us games that we will run tips that are clearly sent to us independently and that, if and when we do, we will have to be able to more clearly acknowledge their veracity.

We will never leak information ourselves, but we can't sit around and fail to report when information starts leaking. If that spites us some access, so be it. I don't want Kotaku readers waking up on any future March 4ths feeling they were misled by our site. We worked hard to not seem like we were playing dumb in our AC IV posts this week, but that doesn't feel like it was enough.

So, yes, look for more AC IV coverage from me on Monday. I still feel I should honor my agreement to not divulge the many, many things that were shown to me about the game that haven't leaked. But, rest assured, we'll do everything we can to make sure this kind of awkward situation doesn't happen again.
http://kotaku.com/5987529/assassins...sassins-creed-ubisoft-confirms-now-about-that
 

ShooterMcGavin

Go back to your shanties.
May 25, 2005
18,029
1,380
643
#3
The fuck is an assassin gonna do in the ocean?
 

SOS

ONA
Wackbag Staff
Aug 14, 2000
48,124
8,889
1,038
USA
#4
simpirate
 

stellarcomics

Registered User
Jul 25, 2005
6,947
1,573
658
#7
More appropriately, what is a stealth assassin gonna do on a boat? In the 1600's? It's not like people are coming and going.
 

Lord Zero

Viciously Silly
Aug 25, 2008
54,168
12,930
373
Atlanta, GA
#9
There's at least one leaked screenshot floating around on the 'Net.

 

stellarcomics

Registered User
Jul 25, 2005
6,947
1,573
658
#11
At least he gets some in this game! :)
 

Psychopath

Plata O Plomo
Dec 28, 2008
17,717
3,352
393
hell
#12
I'm excited for this game now. The naval combat in ac3 was my favorite feature in the game.
 

TomFromWC

Making Awful Sounds
Apr 29, 2009
406
5
223
Old Bridge, NJ
#13
I think the real question is: is this really Haytham's father, or is this a post-revolution Kenway?
 

BIV

I'm Biv Dick Black, the Over Poster.
Apr 22, 2002
78,635
27,395
898
Seattle
#14
Damn it. I need to go back to ACIII. But I'm stuck on a section and it's pissing me off.
 

ShooterMcGavin

Go back to your shanties.
May 25, 2005
18,029
1,380
643
#18

BIV

I'm Biv Dick Black, the Over Poster.
Apr 22, 2002
78,635
27,395
898
Seattle
#20
I haven't played any of them but that was my thought exactly.
At least they are not rushing it in between. It's been in production for 2-3 years. They just had a different team working on it.
 
Oct 16, 2008
3,637
423
328
Parma, OH
#21
At least he gets some in this game! :)
Ezio got some in 2. Brotherhood starts off with him getting out of bed after fucking.
I think the real question is: is this really Haytham's father, or is this a post-revolution Kenway?
That's kind of what bothers me about this game. Obviously he is related to Haytham, but the Desmond story is done. Are they digging into one of Desmond's relatives now? I'm guessing his Dad is getting strapped into the Animus now that I think about it. I'm also kind of pissed that they never did anything with the ending to Brotherhood where he's told to "find the girl, find Eve." I don't even think they mention it. They only mention why he killed Lucy briefly after exposing it in some lame Revelations DLC. They also say that he's a pirate who was trained by Assassin's in the trailer. Does that mean that he's not an Assassin? How could he be living by the Creed then? Does it take him higher? (Boo). I wasn't a big fan of the boat parts in 3, so I probably will hesitate picking this up even though the trailer got me interested and I want to know how they're handling this. I wouldn't mind a game that ditched the Animus angle and just took place in between Ezio and Haytham. Or a game where you are Haytham, or even as a Templar.
 

stellarcomics

Registered User
Jul 25, 2005
6,947
1,573
658
#22
All of the assassins except Conner got some ass. Connor needs a girlfriend!
 

Bluestreak

This space intentionally left blank.
Sep 27, 2007
4,557
276
398
Mawl-din, MA
#23
Is it an EA Game?

Yes. Good. Not going to get it.

Looks like I'm saving myself $60+
 

Psychopath

Plata O Plomo
Dec 28, 2008
17,717
3,352
393
hell
#24
Is it an EA Game?

Yes. Good. Not going to get it.

Looks like I'm saving myself $60+
It isn't an EA game. It's developed and published by Ubisoft. Ubisoft listens to their customers and abandoned retarded always online drm a year or two ago.
 

Bluestreak

This space intentionally left blank.
Sep 27, 2007
4,557
276
398
Mawl-din, MA
#25
It isn't an EA game. It's developed and published by Ubisoft. Ubisoft listens to their customers and abandoned retarded always online drm a year or two ago.
Yeah, I realized that after I posted.
Ubisoft still has a one-time activate code, online-connected aspect to XBox games. Still a method of DRM.

I'm still mired in AC3.
Besides, I don't think I'm going to bother with a next-gen console, when I'm perfectly happy with Path of Exile.