Kingdom of Amalur: Reckoning

Yesterdays Hero

She's better than you, Smirkalicious.
Jan 25, 2007
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#1
http://reckoning.amalur.com/en/

Was going to pass right over this one, as I've a little over 2 dozen games that are yet to be opened, let alone played. Then I read the pseudo review on PA and figured sure wtf. As I'm a whore for a open world games. Could be my favorite genre, when it's put together properly (didn't try Fable, oddly enough).

Will pick this one up.

http://www.penny-arcade.com

Spoiler for Length.

Penny Arcade said:
Once again I was able to beg an early copy of a game. This time I scored Kingdoms of Amalur. I’ve been playing it now for a few days and I am in love. I’m probably not supposed to talk about the game yet but I figured it would be much easier to ask for forgiveness rather than permission as the old saying goes.

I’m not incredibly far in the game and I don’t want to spoil anything but I do want to give my impressions. Yesterday on Twitter I said I thought it was better than Skyrim and I want to tell you why that is.

I’ve mentioned before that I have a problem with open world games. When given all these options I tend to get paralyzed rather than excited. for some reason Amalur is different and I think I know the reasons why:

The combat in Skyrim is miserable. If games like Bayonetta and God of War are on one end of a spectrum, games like Skyrim are so far on the other end that they have fallen off the spectrum and actually can not even see the spectrum from where they are. It seems like if you want to play a massive open world RPG you have to give up a fun,energetic combat system. The thrill of discovering a cave full of vampires in Skyrim is diminished by the knowledge that once I get in there, fighting them is just going to be a chore.

Amalur is the polar opposite. The combat system in Amalur is fast paced and incredibly deep. I’d say the way this game handles class choice is one of my favorite things about the title. There are three skill trees, might, finesse, and sorcery. As you level up you earn talent points and can invest them into any branch you like. So far pretty standard stuff. The twist is that throwing points into these trees will slowly unlock hybrid classes. For example, I started off in sorcery and chose a pretty standard wizard type class. I got a bonus to my mana pool and that sort of thing. Then I started putting points into finesse and I unlocked a couple of hybrid classes. Now I’m a spell casting rogue with magic blades! I get a bonus to blade weapons and a boost to magic damage. There are tons of these hybrid classes encompassing all the various combinations of talent points and trees. So as you play the game and shuffle your points around you can also be cycling through different class choices each with their own bonuses and special powers.

Having cool powers and a great class wouldn’t matter if the combat itself sucked though. thankfully Amalur delivers a visceral, smooth, flashy combat experience that I’d put up alongside games like Darksiders and Devil May Cry. I think that in Skyrim, story, exploration and discovery are the things that are supposed to keep you playing. Amalur has all that stuff too but it doesn’t sacrifice the game play to deliver it. This combat would feel right at home in an action game but they have combined it with solid writing and a massive open world.

The other big thing that keeps me in Amalur is the art. Skyrim is nice looking in its own way but I found the gray and brown to be incredibly boring after a while. The world felt procedurally generated to me rather than built by a designer. Obviously Amalur’s style isn’t for everyone. It has been compared to WoW and Fable which, honestly I think is fair. If that sort of style doesn’t turn your crank then Amalur isn’t for you. personally I lost interest in exploring Skyrim and Dragon Age 2 because I never saw anything that looked very interesting. A big part of the reason I play games is for “new art”. That is the thing more often than not that keeps me progressing. What will the next level or zone look like? Amalur in my opinion is absolutely beautiful. This world has been thoughtfully and artfully constructed. It is vibrant and unique in a way that makes me hungry to explore over the next hill.

In the end I just want to make sure this game doesn’t slip past your radar. I think it would be easy to look at it and think it’s a pretty standard RPG. In reality Amalur is a unique experience full of great ideas. Do yourself a favor and check it out.

-Gabe out[/quote=Penny Arcade]
 
Dec 12, 2007
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#2
I saw someone post a screen of the game on 4chan about 5 minutes ago and as soon as I saw it I said "wtf is that game?" cause it looked great.

I'm an RPG gamer mostly so I will be playing this at some point.
 

CM Mark

The East is Ours!
Apr 13, 2005
27,472
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513
Pretty Pretty Unicorn
#3
I played the demo when it came out on the PS3 a couple of weeks ago. I like this game but will wait on picking it up only because it comes out in the middle of my school semester. I try not to game during school.
 

Blue Heeler

Uber Listener / Asshole
Aug 24, 2007
15,956
1
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KY
#4
I played the demo and enjoyed it except for the camera, they need to back it out a bit so it doesn't feel so claustrophobic. I'll likely wait until it's on sale on Steam.
 
Dec 12, 2007
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#5
I played the demo when it came out on the PS3 a couple of weeks ago. I like this game but will wait on picking it up only because it comes out in the middle of my school semester. I try not to game during school.
Same here. Got conservation biology, paleobiology, principles of biology II and american history before 1877 this semester so not much game time.
 

Yesterdays Hero

She's better than you, Smirkalicious.
Jan 25, 2007
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#6
Same. It's either school or gaming. School has a fair bit more on the line, than if I get my Bounty Hunter in Star Wars to 50 by the time Diablo 3 comes out.

I've a veritable Gamestop staring at me on the shelf across the room, and it stinks as there's a lot I want to play on there.
 

chumpy

No hopes of repair
Donator
Apr 14, 2004
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#7
I dl the demo from steam and tried it for a half hour and, to me, it sucked.
 

Bobobie

Registered User
Oct 1, 2005
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Bay City Michigan
#8
It came out today. Impressions?

I'm still balls deep into Skyrim so it will be a while before I can get to it.
 

Yesterdays Hero

She's better than you, Smirkalicious.
Jan 25, 2007
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Canada. Land of the Fat.
#9
Haven't gotten it. Maybe later this month. Too much going on to go through a game like that (it's apparently fairly lengthy). That, and the 36ish other games I have sitting unplayed may kick my ass if I skipped them all.
 

Bobobie

Registered User
Oct 1, 2005
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#10
I just downloaded the demo on Steam. It has that fluid isotropic Devil May Cry sort of vibe to the combat. It seems more action oriented than RPG. The only really annoying thing is that there isn't any real jumping. There seems to be some points in the game where you need to jump and it's tied to the action button. The same action button you use to loot bodies and chests or activate levers and switches.
 

Joker1919

Registered User
Oct 11, 2008
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#11
I played the demo last week and was very impressed. I also have a backlog of games on my list and I will pick this up later.
 

SOS

ONA
Wackbag Staff
Aug 14, 2000
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#12
It was mentioned on today's show because Kurt Shilling will have to give away his bloody sock as collateral because his business is insolvent.
 
Dec 12, 2007
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#13
It was mentioned on today's show because Kurt Shilling will have to give away his bloody sock as collateral because his business is insolvent.
They kept saying it was an MMO over and over which was annoying me. Any game website could tell you its not.

I really enjoyed the game, the combat is pretty dam good but the story is a little lacking in creativity.
 

Monstercloud

Registered User
Feb 15, 2005
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#14
They kept saying it was an MMO over and over which was annoying me. Any game website could tell you its not.
Ditto. There was supposed to be an MMO assuming KoA was a success, but as far as I know, it wasn't based in the same world.

From what I know, the game suffered a serious leveling curve problem, or lack there of. Which is kind of funny, as the fable games (at least 1 and 2) suffered the same problem, but people think that series is great.
 
Dec 12, 2007
25,934
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#15
Ditto. There was supposed to be an MMO assuming KoA was a success, but as far as I know, it wasn't based in the same world.

From what I know, the game suffered a serious leveling curve problem, or lack there of. Which is kind of funny, as the fable games (at least 1 and 2) suffered the same problem, but people think that series is great.
I liked the game much better then fable.

I liked fable 1 but I was a lot younger back then and fable 2 was just blah. I think those games are meant for children because they're so milk toast.
 

Bobobie

Registered User
Oct 1, 2005
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#16
The problem was that they borrowed a shitload of money and mismanaged the spending of most of it. They ended screwing the people of Rhode Island out of 75 million dollars.