Someone want to bring a GUITAR to PNC?

Natesac

Wackbag's Official Sac
May 22, 2006
5,249
0
176
Westbury, NY
#1
I'm cramming in a vehicle with other people and will be unable to bring my guitar. Is there anyone who might be bringing one that would part with it for a little while so I can entertain the masses in lieu of a Stephen Lynch / John Valby performance?

PM me or make fun of me here.
 
Dec 25, 2005
10,005
172
513
NJ
#7
I have an ovation hanging around that I can bring. I havent played it much, but you're welcome to play it as long as I remember to bring it.

I'm not eating your ass. I'll just fuck your girlfriend while you try & imitate Valby.
 

Natesac

Wackbag's Official Sac
May 22, 2006
5,249
0
176
Westbury, NY
#8
I have an ovation hanging around that I can bring. I havent played it much, but you're welcome to play it as long as I remember to bring it.

I'm not eating your ass. I'll just fuck your girlfriend while you try & imitate Valby.
Deal... I planned on deflating her and bringing her in my duffel bag. If you're willing to do the work, her mouth is MINT.
 
Dec 25, 2005
10,005
172
513
NJ
#9
Deal... I planned on deflating her and bringing her in my duffel bag. If you're willing to do the work, her mouth is MINT.
My case has pockets. Shouldn't be a problem. I even have compressed air available if I feel the urge.
 

Friday

Fezzing Out
May 1, 2007
11,646
0
0
elsewhere
#10
I am glad someone else has a guitar.
I would offer my acoustical up but it hasnt been played in years and is probably horribly out of tune.

oh ... and i prefer to make fun of you in person, darlin :action-sm
 

Glenn Dandy

THE ONLY WHITE PRESIDENT LEFT.
Mar 21, 2005
19,758
35
298
Wackbag Whitehouse.
#11
[YT]<object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/FEIwrQi0CkQ"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/FEIwrQi0CkQ" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object>[/YT]


fuck, i suck.http://www.youtube.com/watch?v=FEIwrQi0CkQ
 

Natesac

Wackbag's Official Sac
May 22, 2006
5,249
0
176
Westbury, NY
#12
I am glad someone else has a guitar.
I would offer my acoustical up but it hasnt been played in years and is probably horribly out of tune.

oh ... and i prefer to make fun of you in person, darlin :action-sm
Well I have no problem tuning the guitar if you want to bring it, silly. :)
 
Dec 25, 2005
10,005
172
513
NJ
#14
please learn how to embed video before you smash my guitar.
 

Sprite

permanent case of the Moooondays
Apr 27, 2005
3,834
2
0
Jersey
#21
Hey, for any guitar players, I'm selling a Waves Native GTR package. It's literally brand new, and I only opened it once and checked the contents. If anyone is interested in it we can meet up before the show starts. This goes for over $400 online and in music stores and I've sold a few for over $300. I'm letting it go for $200 from any WB'ers. More info in the spoiler tag.




Waves GTR is not your run-of-the-mill amp modeling software. GTR was designed to meet the rigorous demands of engineers, producers, and session guitarists accustomed to the very best in tone and feel.

Waves developed a brand new sampling technology to capture the unique sonic characteristics of the world’s finest guitar amps, cabinets, microphone placements and effects. Each amp and effect plug-in was meticulously engineered to meet professional needs including dual amp and dual cabinet options, MIDI control, and routing flexibility.

Together with Paul Reed Smith Guitars, Waves perfected the sound and created the Waves/GTR Guitar Interface hardware for optimal impedance-matching.

Waves GTR is much more than a substitute for real amps and effects; it’s the ultimate in guitar sound technology.

New in Version 2

Waves, in association with Paul Reed Smith Guitars, presents Waves GTR Version 2.0, the hardware/software system that puts the world’s best amps, cabinets, microphones, and effects right at your fingertips.

Since its release last year, Waves GTR has received tremendous praise from critics and customers alike. For GTR 2.0, Waves’ top engineers went “tone hunting” at multi-platinum producer Peter Denenberg’s ACME Recording Studios in Mamaroneck, NY. What they “captured” is a major advance for GTR.

* 3 New Amps - Sweet, Cream, and Overdrive
* 7 New Cabinets - Hand selected and precision mic’d by Peter Denenberg from his private collection.
* Improved Tuner and Octaver Stomp - Better tracking and now even more accurate and easier to use!

Waves/PRS Interface

An electric guitar produces a high impedance signal with an extremely wide range of frequencies and dynamics, while recording systems rarely offer guitar-compatible inputs. This mismatch isn’t addressed by most amp modeling solutions, and the result can be an irretrievable tone loss before the signal can even be processed.

To solve this problem, Waves and PRS Guitars developed a hardware interface which retains the guitar’s full range of dynamics and fidelity as it transforms the signal to low impedance and converts the guitar’s unbalanced signal to a balanced signal for better hum control.

An extremely transparent preamplifier circuit allows levels to be matched to cover a wide range of inputs, as well as differing pickups, from high output humbuckers to low output single coils.

The interface features custom-designed circuitry, extremely high quality components, studio-grade jacks and superior wiring to maintain tone at this critical point in the signal path. Outputs are at microphone or line levels, and balanced or unbalanced on XLR and 1/4" TS jack respectively. A 3-LED indicator shows signal present, nominal level when lit occasionally (showing that the best balance between level and S/N ratio is being delivered) and over.

Waves Amp

Designed to recreate the sound captured in a traditional guitar recording session, Waves Amp was developed using entirely new, proprietary methods to sample amplifiers, cabinets, and microphone positions. Special test signals were created to reproduce the character, extreme dynamics and frequency range of guitar signals. Measurements were taken at different levels to capture the non-linear distortion and harmonic overtones of many real-world systems.

Designed to recreate the sound captured in a traditional guitar recording session, Waves Amp was developed using entirely new, proprietary methods to sample amplifiers, cabinets, and microphone positions. Special test signals were created to reproduce the character, extreme dynamics and frequency range of guitar signals. Measurements were taken at different levels to capture the non-linear distortion and harmonic overtones of many real-world systems.

To maximize efficiency and productivity, Waves Amp presents a choice of seven amps intelligently categorized by sound, and increasing levels of drive.

* Direct - Delivers a full-frequency, transparent tone, with light EQ and a hint of dynamics processing.
* Clean - Smooth and warm, with shimmering highs, and luscious overtones.
* Edgy - For when you need a big, rich sound, with more than just a touch of attitude.
* Drive - The go-to amp for bluesy growl, fat saturated sounds, and everything in between.
* Crunch - Tailor-made for sizzling lead lines, and heavy sustained walls of grunge.
* Hot - Perfect for aggressive high gain sounds, scorching riffs, and stinging solos.
* Modern - Dedicated to cutting-edge solo tones, and drop-tuned power chords.
* Sweet - A 1962 small tube amp with a clear sound and a clean bite. New for 2.0!
* Cream - Bright, detailed tone with a unique low frequency bloom. New for 2.0!
* Overdrive - The heavy rock sound of the late ‘70s in all its glory. New for 2.0!

Each amp opens with its tone and drive controls set to a sweet spot. In addition, the cabinet, microphone, and placement are all changed to put you at the optimal starting point for that particular amp. It’s like having a studio technician set up and adjust the amp and cabinets so you can concentrate on the final tweaks. Of course, you can change and save parameter settings in as many custom presets as you like, just as you can with any Waves plug-in. Bass, Middle, Treble and Presence knobs provide interactive tone-shaping controls specifically tuned for each amp. The Drive control is normalized to produce similar loudness at any drive setting. This lets you adjust Drive for tone without needing to readjust output gain.

Dual-Cabinet and Dual-Mic Options

Two classic techniques for getting great guitar sound in the studio are recording an amp with two different microphones or playing through two cabinets. Waves Amp gives you these options in every configuration, providing six different microphones to choose from, with each either on or off axis. You can also reverse the phase of either cabinet for even more tonal options. Cabinet sounds can be blended together easily using the Gain controls. Each cabinet can be panned separately when used in stereo.

The cabinet sounds were taken from vintage speaker boxes recorded with classic microphones using the placement of engineers known for their superior guitar tracks. A new level of accuracy was achieved by using advanced capturing techniques originally developed for Waves' award-winning IR-1 Reverb.

Waves Stomp

Like the entire GTR system, Waves Stomp was designed so you can get professional results quickly. It’s easy to use because it works so much like a real collection of stomp boxes inserted into a pedal board.

The PedalBoard is offered in Mono, Mono to Stereo and Stereo channel configurations. You can place the stomps in any order; multiple instances of the same stomp can even be chained together. The selection of stomps and their settings, including an alternative “B setting” can be saved to PedalBoard setup files or workstation documents.

As Easy to Use as Real Stomps

To get started, you open a two, four, or six station PedalBoard on a track. Then you select Stomps from the pop-up menu at the bottom of each station. Don’t worry about being limited by your choice; you can change the size or the stereo/mono configuration of the PedalBoard even after loading it with Stomps. The PedalBoard will keep your Stomps in place and reconfigure itself automatically.

You can activate any of the Stomps by clicking on the Stomp’s pedal. Just like a real pedal board, you can get different sounds by rearranging the order of the pedals. Simply drag and drop any Stomp to any position you like.

But unlike a real pedal board, the Waves stomps automatically change from mono to stereo or stereo to mono if needed, depending on where they’re dropped in the chain. For example, if you move a stereo Delay in front of a mono-to-stereo Chorus, it becomes a mono Delay. If you’ve saved a stereo pedal layout as a preset and open it on a mono track, the PedalBoard automatically converts to mono plug-ins.

In fact, the Waves PedalBoard offers dozens of features that make it far more versatile than real pedals. For instance, it offers multiple undos that allow you to easily return to an earlier configuration.

Using the A/B feature, you can set up two different chains and instantly compare them. The A/B feature can be automated so that you can switch chains automatically on the fly.

Automation and MIDI Control

The PedalBoard and Stomps are fully automatable, letting you create dramatic effects that change over time. You can also use an outboard MIDI controller such as an expression pedal for real time control of any Stomp parameter.

In fact, using a MIDI foot controller, you can control nearly every function of the Waves PedalBoard, switching Stomp effects in and out or calling up entire chains with ease. This lets you program effects for an entire song and make the changes in real time, just as you would with a real pedal board. In keeping with the goal of achieving pro sounds quickly, the Waves PedalBoard comes with dozens of carefully designed presets. These include entire chains of Stomps that have been tweaked to produce stunning effects.

There are 23 Stomps, including everything from basic EQ, Compression and Gating to modulation effects such as Flanger, Phaser, Wah, Octaver and Chorus, to various delays and reverbs as well as several flavors of distortion. Many stomps that have time based controls such as LFO rate or Delay Time can be synced to the host BPM. Also included is the Waves Tuner, which can be set to Chromatic or Alternate tunings. A lit arrow lets you know which way to tune, while a highlighted note tells you which note you’re tuning to. The tuning reference can be adjusted plus or minus 6 Hertz from 440.

Stomps

* OverDrive is a classic effect which delivers everything from a gentle growl to screaming highs
* Distortion takes the intensity up a notch, giving you even more crunch and bite
* Fuzz features classic big and brutal distortion
* Buzz is a light weight resonant buzz box
* Metal’s dual distortion engine takes you to the edge and beyond
* Flanger goes from light, feathery swirls to extreme jet sweeps with the flip of a switch
* Vibrolo is a combination Vibrato and Tremolo
* Panner is based on Waves’ acclaimed MondoMod and includes pan modulation
* Phaser is modeled after a classic vintage phaser stomp
* Octaver synthesizes up to two octaves below your input, and gives you control over their gain and panning
* WahWah has both an AutoWah that reacts to your input as well as a Manual Mode that responds to external control
* Chorus goes from a gentle touch to serious mangling, including Leslie effects
* Doubler replicates the input in another 2 voices with options for detuning and delay
* Pitcher creates automatic harmonies and does real time pitch shifting
* Delay synchronizes to your host BPM for traditional and polyrhytmic ping-pong effects
* Lay-D is capable of mind-bending Reverse, Pitch Shift, and Delay effects
* Reverb is a high quality room emulator that features a simple, user-friendly interface
* Spring delivers the sound of spring reverb, a popular feature of classic amps
* Gate/Comp includes a gate and compressor
* Compressor offers guitar-oriented dynamics processing and smoothing
* Gate is great for shutting out noise and weak signals
* Tone is a simple 3 band EQ
* EQ is a 6 band Graphic equalizer

Supported Hosts

* PC: VST, DirectX, RTAS & Audio Suite: Pro Tools LE 6.7 or higher
* Mac: Audio Units, MAS, VST, RTAS & Audio Suite: Pro Tools LE 6.7 or higher

System Requirements

Mac

* G4 1.25 Ghz
* 512MB RAM
* OS-X 10.3.8 and above
* 1024x768 minimal display resolution

PC

* Intel P4 1.7 Ghz and above
* AMD Athlon XP 1800 above
* 512 MB RAM
* Win XP Pro or Home
* 1024x768 minimal display resolution