UT3 Delayed until '08

Slayback

The Host has removed you from the game.
Joined
Nov 13, 2006
Messages
156
Likes
0
Points
0
Location
Fucking Texas
#1
This was posted on Gamespot today.

Gamespot.com said:
PS3 UT3 pushed to '08, new MK revealed
Development issues cost Sony a major holiday console exclusive; Midway announces new fighter, Blitz game.

By Brendan Sinclair, GameSpot
Posted Oct 2, 2007 2:34 pm PT

Last month, Epic Games president Mark Rein cautioned fans that a November release for Unreal Tournament 3 on the PlayStation 3 and PC was just a target and not a certainty. Epic appears to have missed the target with the PS3 edition of the game: Publisher Midway today announced that it expects that it won't ship that version of the game until the first quarter of 2008.

The PC edition is still set to release in early November, and Midway president and CEO David Zucker said in an investor conference call that there is no announced timing on the release of the Xbox 360 version of Unreal Tournament 3. However, a Midway representative confirmed to GameSpot that UT3 would still see a period of console exclusivity on the PS3.

The shift in the PS3 game's release date was also listed by Midway as one of several factors contributing to the publisher reducing its quarterly and yearly revenue projections. Previously, Midway expected $50 million in revenue for the quarter ended September 30, but lowered that figure to $39 million after the PS3 edition of Stranglehold was pushed into the fourth quarter.

Events affecting the company's full-year revenue estimates include delays for the PS3 Unreal Tournament 3 as well as the PS3 edition of BlackSite: Area 51. In Europe, the game has been pushed into the first quarter of 2008, while North American Sony fans will have to wait until late November for the game, three weeks after its PC and Xbox 360 counterparts ship. Factoring in those difficulties, Midway is now projecting full-year revenues of $170 million, down from the previously expected $225 million.

In the conference call, Zucker blamed the PS3 BlackSite and Stranglehold delays on problems stemming from getting the Unreal Engine 3 up and running on Sony's console. Both will arrive before Epic Games' PS3 debut, which had been prominently promoted as being exclusive to Sony's console and the PC during the 2007 holiday shopping season.

Regardless, Zucker said the problems with the engine and the platform have been dealt with, and Midway expects its 2008 PS3 titles to ship day and date with their Xbox 360 counterparts. However, he noted that the two games would still be shipping before Epic Games' own debut PS3 Unreal Engine 3 game.

However, it wasn't all delays and bad news from the publisher. Zucker also confirmed that a number of hit franchises will be resurfacing next year.

"Looking ahead to 2008, with our core technology platform now in place, we expect to release a number of titles, including already announced console versions of Unreal Tournament 3, a next-generation installment of our NBA Ballers franchise, Wheelman, and TNA iMPACT! the video game," Zucker said in a statement. "We also expect to release several as-yet-unannounced titles such as next-generation versions of our hit franchises Blitz and Mortal Kombat, and two exciting new ambitious open world games. We intend to give more details on our 2008 release schedule in the near future."
 

Hate & Discontent

Yo, homie. Is that my briefcase?
Joined
Aug 22, 2005
Messages
15,775
Likes
1,343
Points
628
#2
Just delay on the PS3 version. In other words, WHO GIVES A SHIT.
 

Slayback

The Host has removed you from the game.
Joined
Nov 13, 2006
Messages
156
Likes
0
Points
0
Location
Fucking Texas
#3
Just delay on the PS3 version. In other words, WHO GIVES A SHIT.
Sony. This was a huge title for them going into this holiday season. I was looking forward to getting it with my new PS3.
 

Grem

Enjoying life one T-Cell at a time.
Joined
Oct 4, 2006
Messages
731
Likes
0
Points
166
Location
Worksop, England, United Kingdom
#4
And because Sony has an excusivity deal with Epic on the Ps3 version, would that the 360 version comes even later now?
 

FrigginAnT

R.I.P. George
Joined
Aug 6, 2004
Messages
121
Likes
0
Points
371
Location
WHOREsham, PA
#5
ill just get it for PC.....i suck at FPS on consoles
 

HumpX

Character Assassin
Joined
Oct 30, 2004
Messages
4,432
Likes
0
Points
261
Location
Rhode Island
#6
The main version of UT series has always been the PC and will continue to be for this gen. Frankly you're not playing UT unless you have 100% access to its mods which the PS3 won't have. It will get SOME mods but only those that pass certification.

I do think that Sony deserves credit for allowing Epic to implement Mouse/key support and allowing some mod content to be available. The one thing that really pisses me off about MS is their utter refusal to give owners some leeway in playing the game how they see fit. Hell, MS won't even let Splitfish make those cool gamepad/mouse hybrid controllers for the 360.
 

HumpX

Character Assassin
Joined
Oct 30, 2004
Messages
4,432
Likes
0
Points
261
Location
Rhode Island
#7
The main version of UT series has always been the PC and will continue to be for this gen. Frankly you're not playing UT unless you have 100% access to its mods which the PS3 won't have. It will get SOME mods but only those that pass certification.

I do think that Sony deserves credit for allowing Epic to implement Mouse/key support and allowing some mod content to be available. The one thing that really pisses me off about MS is their utter refusal to give owners some leeway in playing the game how they see fit. Hell, MS won't even let Splitfish make those cool gamepad/mouse hybrid controllers for the 360.
 

Grem

Enjoying life one T-Cell at a time.
Joined
Oct 4, 2006
Messages
731
Likes
0
Points
166
Location
Worksop, England, United Kingdom
#8
Actually all mods can be put on the PS3 version, I believe its the 360 version which will require certification for mods - however that may change.
 

HumpX

Character Assassin
Joined
Oct 30, 2004
Messages
4,432
Likes
0
Points
261
Location
Rhode Island
#9
Actually all mods can be put on the PS3 version, I believe its the 360 version which will require certification for mods - however that may change.
No, PS3 will still require certification.....they're a lot more lenient but it still requires it nonetheless. Mark Rein discussed it in an interview last week.
 

MrAbovePar

En Taro Anthony
Joined
Mar 14, 2005
Messages
13,775
Likes
3,168
Points
678
Location
Covington. La
#11
It's gone gold and will hit the streets on December 11th.
 

Grem

Enjoying life one T-Cell at a time.
Joined
Oct 4, 2006
Messages
731
Likes
0
Points
166
Location
Worksop, England, United Kingdom
#12
Oh and I WAS right, it the ps3 version DOESN'T need certification for mods, anyone can export there mod for the PS3 and you can transfer it onto the ps3 with a memory stick or download it through the PS3's web browser.
 
Joined
May 27, 2005
Messages
362
Likes
0
Points
0
Location
Marlton, NJ
#13
UT III would be the only reason for me to get a ps3 (that and Blu-ray).

I'll wait for the 360 version, I love getting the achievements.
 

d0uche_n0zzle

**Negative_Creep**
Joined
Sep 15, 2004
Messages
46,649
Likes
6,848
Points
693
Location
F.U.B.A.R
#14
Never got into the UT series, as I prefer some form of "realistic" weapons in my games.

However, the unreal engine is one of the most widely used engines in FPS's which makes me very thankful.
 

dodisman

Registered User
Joined
Feb 20, 2005
Messages
3,327
Likes
0
Points
461
#15
will give me time to get my PC upgraded for that and Crisis...UT is sick when people start mapping the shit out of it and modding it
 
Top Bottom